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Game Architect

Also known as Game Designer

Hire Game Architect at SupportFinity
how to select the right Game Architect

Selecting the Right Game Architects

Hiring is one of the toughest challenges any company can face, either large enterprises or new startups. There is a great deal of know-how kind of experience when hiring a Game Architect, not all companies have the right processes that can warrant best hires.

At SupportFinity, we streamlined our processes and in-house standards to make sure of having one of the top world-class hiring processes. The magic mix of skills ingredients is what separates a great hire from a not-so-good one. We came to this conclusion through consulting top technical and HR experts in addition to our years of work and exposure with most sophisticated projects across almost all tech verticals and areas of expertise. So you get one of the best recruitment processes to hire a Game Architect.

As we have created and crafted a unique method of teams’ customization, we have also perfected our signature model of matching the right skills for our customers to hire either one Game Architect or a team of Game Architects. We have a long lasting belief in the power of data analytics in creating unmatchable results, thus, we apply our analytical models on our hiring process same as we do in our business model.

Game Architect Job Description Template

Game Architect

AKA: Game Designer


Responsibilities
  • Delivers on the game vision set by the Creative Director and various Product Owners.
  • The Game Architect designs, develops, and maintains multiple overlapping game economies at scale.
  • Develops and implements adjustments to live economic systems to drive key results.
  • Runs reports and provides analysis of current game balance and economic health.
  • The Game Architect builds and maintains a set of reusable models for managing repeated event content with slightly fresh tuning each run.
  • The Game Architect works with art, engineering, and production to ensure sprint features maintain high quality and match the intended design
  • Leads playtests with Production and QA of features and builds to ensure excellent quality every sprint release.
  • Evaluates notable competitors and shares key insights / learnings to test. .

Qualifications
  • Excellent problem solving, critical thinking, and communication skills.
  • Experience writing unit test, test cases and really testable code.
  • Ability to understand and debug large and complex code bases.
  • Excellent knowledge of communication with Back-end services.
  • Robust understanding of the mathematics required to balance game economies.
  • Deep understanding of stat curves, player progression systems, and gameplay loops.
  • Creative, analytical and organizational skills with sound ability to write, communicate and maintain detailed design documentation.
  • Track record of having led games to success, Game studio experience is a big plus. .

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Skills Matrix at SupportFinity

These are sets of the must have skills that we care about and put as top requirements needed for hiring first class Game Architect.

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Game Development
Language aptitute metric at SupportFinity
Language Aptitude

Communication Quality metric at SupportFinity
Communication Quality

Personality tests at SupportFinity
Personality Tests

This part mainly measures the logical, numerical and analytical aptitude of each candidate, top ones are the only ones we select for next stages.

We have a set of interview tests that measure the agreeability levels of each candidate for Game Architect, we do so as we believe that likability of any person starts from the ability to achieve high levels of agreeability without compromising critical thinking.

We also measure the creativity side of the Game Architect you look for, where we see when and how each candidate can apply out-of-the-box and innovative ways of fixing problems or creating new solutions.

Some people can do well when working on their own, some others cannot!

Knowing this matters a lot when hiring a Game Architect with regard to the team size needed. Remote work needs a special level of team work skills, so we make sure that your Game Architect can adapt and work well with your team and be quickly part of it if needed.

We care about hiring someone who can deliver, create and perform the way you expect with passion and enthusiasm.

Personality tests at SupportFinity
Technical Excellence

We assess our people’s technical abilities on the merits of achievements more than anything else.

Hiring the right Game Architect is an uneasy decision, we consider measing the actual technical skills of each candidate.

Having a great resume is just the start for us, we select candidates know what they say they know!

We conduct advanced technical tests to make sure we cover the needed knowledge your Game Architect needs to have to excel for your business.

We weigh academic qualifications as well, we also request our full time employees to submit their education evidence as a major hiring rule to follow. We believe having the right academic qualifications can make a great difference, especially in advanced science based areas like electronic design, engineering planning...etc.

One important metric for us is the ability of your Game Architect to learn new skills, so we make sure that we select people who are only dynamic and willing to learn new ones.

Samy, Customer Support Assistant from SupportFinity

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