Hiring is one of the toughest challenges any company can face, either large enterprises or new startups. There is a great deal of know-how kind of experience when hiring a Game Designer, not all companies have the right processes that can warrant best hires.
At SupportFinity, we streamlined our processes and in-house standards to make sure of having one of the top world-class hiring processes. The magic mix of skills ingredients is what separates a great hire from a not-so-good one. We came to this conclusion through consulting top technical and HR experts in addition to our years of work and exposure with most sophisticated projects across almost all tech verticals and areas of expertise. So you get one of the best recruitment processes to hire a Game Designer.
As we have created and crafted a unique method of teams’ customization, we have also perfected our signature model of matching the right skills for our customers to hire either one Game Designer or a team of Game Designers. We have a long lasting belief in the power of data analytics in creating unmatchable results, thus, we apply our analytical models on our hiring process same as we do in our business model.
Game Designer Job Description Template
The Game Designer have duties like designing characters, levels, puzzles, art and animation. They also write code, using various computer programming languages. Depending on their career duties, they may also be responsible for project management tasks and testing early versions of video games.
Delivers on the game vision set by the Creative Director and various Product Owners.
The Game Designer designs, develops, and maintains multiple overlapping game economies at scale.
Develops and implements adjustments to live economic systems to drive key results.
Runs reports and provides analysis of current game balance and economic health.
The Game Designer builds and maintains a set of reusable models for managing repeated event content with slightly fresh tuning each run.
The Game Designer works with art, engineering, and production to ensure sprint features maintain high quality and match the intended design
Leads playtests with Production and QA of features and builds to ensure excellent quality every sprint release.
Evaluates notable competitors and shares key insights / learnings to test. .
Excellent problem solving, critical thinking, and communication skills.
Experience writing unit test, test cases and really testable code.
Ability to understand and debug large and complex code bases.
Excellent knowledge of communication with Back-end services.
Robust understanding of the mathematics required to balance game economies.
Deep understanding of stat curves, player progression systems, and gameplay loops.
Creative, analytical and organizational skills with sound ability to write, communicate and maintain detailed design documentation.
Track record of having led games to success, Game studio experience is a big plus. .
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These are sets of the must have skills that we care about and put as top requirements needed for hiring first class Game Designer.
We receive requests of hiring from candidates among more than 100 countries.
As we bring skills from each and every place in the world, we make sure we have the
right match of language proficiency with our clients' requirements.
Your Game Designer or team of Game Designers will have the needed level of language knowledge you expect,
each candidate passes through our language tests that warrant at least a good
command of reading, writing and speaking of the languages our clients ask for.
We know that communication starts from speaking common languages, thus we put this aspect as a first factor in
our selection process, we do not proceed with hiring for Game Designer before making sure that the
candidate passes the language ability tests first.
The next level of screening we perform at SupportFinity is the
communication quality, in this stage we make sure that the Game Designer
can deliver high quality of communication; especially on the technical aspects of the job.
We conduct our assessments to cover multiple aspects of communication
quality, such as:
The ability of self-explanation ( writing – speaking )
The ability of describing problems structurally and technically ( writing & speaking)
The ability of explaining ideas, situations and problems ( reading, writing & speaking)
This part mainly measures the logical,
numerical and analytical aptitude of each candidate,
top ones are the only ones we select for next stages.
Agreeability & Creativity
We have a set of interview tests that measure the agreeability levels of each candidate for
Game Designer, we do so as we believe that likability of any person starts from the ability
to achieve high levels of agreeability without compromising critical thinking.
We also measure the creativity side of the Game Designer you look for, where we see when and how each
candidate can apply out-of-the-box and innovative ways of fixing problems or creating new solutions.
Some people can do well when working on their own, some others cannot!
Knowing this matters a lot when hiring a Game Designer with regard to the team size needed.
Remote work needs a special level of team work skills, so we make sure that your Game Designer can adapt and work well with your team
and be quickly part of it if needed.
We care about hiring someone who can deliver, create and perform the way you expect
with passion and enthusiasm.
We assess our people’s technical abilities on the merits of achievements more
than anything else.
Hiring the right Game Designer is an uneasy decision, we consider
measing the actual technical skills of each candidate.
Having a great resume
is just the start for us, we select candidates know what they say
We conduct advanced technical tests to make sure we cover the needed knowledge your
Game Designer needs to have to excel for your business.
We weigh academic qualifications as well, we also request
our full time employees to submit their education evidence as a major hiring rule to follow.
We believe having the right academic qualifications can make a great difference, especially in
advanced science based areas like electronic design, engineering planning...etc.
One important metric for us is the ability of your Game Designer to learn new skills,
so we make sure that we select people who are only dynamic and willing to learn new ones.
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Let us help you with any hiring needs you have.
Frequently asked questions
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